Making the transition from a Krevolin-style adaptation to a Cornellian visualization of Mr. Penumbra is perhaps the easiest when it comes to visibility, for obvious reasons. However, my adaptation will combine the strong visual of the bookshelf with a more abstract representation of Clay’s achievement. When I think of how far he’s come from the opening scene of the book, when Penumbra is encouraging him to climb higher and higher on the store ladder, I think of the ascending bookshelves as representing his growth and success.
Since he is the main character, my blox visuals will focus mainly on him and his journey, but I would like to incorporate motifs of the other minor characters, such as the BAM! t-shirt and the dolphin and anchor, into my blox as well. This is because Clay would not be able to succeed without the help of his friends. All of their contributions are necessary if he is to succeed in his quest.
As far as relating the visuals of the novel to Krevolin’s guidelines for adaptation, I see the bookstore visualization as a symbol for the challenge Clay must overcome. Throughout the novel, he struggles with his confidence in his abilities, but his model of the bookstore his first strong attempt at problem solving. He creates the model entirely on his own, and his skills are what helps him meet Kat, the Googler, who helps him take the next step and get access to the book scanner.
The bookstore model symbolizes Clay’s ability to overcome obstacles with the power of his mind. Instead of trying to solve the founder’s puzzle the old fashioned way, he applies his technical skills and creative thinking to solve a problem in a new, interesting, unconventional way, thereby leading us to the second act of the story.
This novel has a great many images which are essential to the development of the story. Probably the most important is Clay’s digital model of the bookstore, which helps him solve the mystery of the founder’s puzzle. Using his knowledge of computer programming, Clay creates an interactive model of the books in the store and the patterns in which the patrons check them out. He discovers that the order of the books reveals a pattern shaped like the face of Aldus Manutius, the founder of the Unbroken Spine. Once he solves the puzzle, he is able to delve much deeper into the mysteries of the bookstore.
This visual image was obviously so important to the story that the American cover artist decided to replicate it on the front of the book. If you pick up a copy of the American edition, the little yellow books glow in the dark, just like Clay’s model.
In addition to the major image of the glowing shelves, lesser images such as Kat’s red t-shirt with “BAM!” written on it and Manutius’s dolphin and anchor symbol serve as leitmotifs which hold the story together. Overall, visuals are very important to this novel.
In the British TV series “Sherlock,” Sherlock Holmes explains that the reason he is able to recall vast amounts of information is because he stores it in his “mind palace.” The mind palace, or method of loci, is a real mnemonic device which allows people to store and recall information in their memories through visualization.
First, you construct a mind palace by visualizing a place, real or imaginary, in your mind. When I created my first mind palace, I visualized my childhood bedroom because it was a place I knew intimately. Next, you designate certain objects in the room as “containers,” or places to store whatever pieces of information you wish to remember. You can have as many or as few containers as you want, but the more you have, the larger the amount of information you’ll be able to remember. I chose containers such as my bed, a picture hanging on the wall, and my bookshelf. If I had wanted, I could have made each individual book on my shelf a container, but since this was my first time creating a mind palace, I decided to keep things simple. Finally, you “place” each tidbit of information in its container by associating the image of the container with the information.
To use the mind palace, you mentally “walk through” the location, visualizing the containers as you go. The image of the container should trigger your memory of the information stored within. This takes some practice, but eventually, you can use your mind palace to store everything from your deepest secrets to your weekly grocery list.
I chose the mind palace as my emblem of visibility because within the memory system, the image (the container) precedes the word (the stored information). This correlates with Calvino’s insistence on the supremacy of the image in cultivating the imagination and aiding the memory. Within the mind palace, the image is a powerful evocative force; its visibility enables the recall of more abstract stored information.
Jackson’s combination of minimalist colors and poetic language in my body remind me of the work of graphic artist Julian Peters. Peters takes classic works of poetry and translates them into graphic novels. He uses the same black and white color scheme to add contrast while creating detailed visualizations of the language of the poems, some of which are very abstract.
This is taken from his rendering of T.S. Eliot’s poem “The Love Song of J. Alfred Prufrock,” which is my favorite poem. When I was reading this, I noticed the similarities between Jackson’s and Peters’s translation of images into words (Jackson) and words into images (Peters). This is exactly what Calvino describes in his definition of the two types of imaginative processes. In both cases, the visual aspect of the work greatly enhances the linguistic component. Peters’s illustrations greatly added to my enjoyment of the poem, and I look forward to his completion of the Prufrock project.
Follow the link to explore more of Peters’s work:
“I prefer to see with closed eyes.” –Josef Albers
Color and visibility go hand in hand when it comes to creating art and literature. The picture above shows a sequence of Albers squares, which were developed by Josef Albers as part of his scientific study of colors and the relationships between them.
Lupton and Philips state that “Color can convey a mood, describe reality, or codify information. Words like “gloomy,” “drab,” and “glittering” each bring to mind a general climate of colors, a palette of relationships. Designers use color to make some things stand out (warning signs) and to make other things disappear (camouflage). Color serves to differentiate and connect, to highlight and to hide.”
This is precisely what Albers desired to illustrate through his study of color. Originally, the use of color in graphic design was considered fantastic, while black and white designs were seen as realistic. A good example of this is the movie The Wizard of Oz: during the “real” parts of the movie when Dorothy is in Kansas, the film is shot in black and white, but once she reaches Oz, the film switches to Technicolor to denote magic and fantasy. Over time, these modes of representation switched places. Color came to denote realism, while black and white is now employed to place an artwork in a particular historical period (think of how the movie Schindler’s List is shot in black and white) or to create an aesthetic effect.
The minimalist color scheme in my body creates contrast, and the starkness of the artwork parallels Jackson’s honest, forthright language. Her choice of colors helps to set the tone for the work even before we have begun reading her story. Once again, it is the image, rather than the word, which enters the imagination first.
I think my body: a WunderKammer by Shelley Jackson captures Calvino’s visibility. Jackson uses a chalk drawing of her body to tell the story of her life. She uses each body part as a springboard to tell stories about her adolescence, her sexual awakening, and her ultimate acceptance and celebration of her own body. Her body is at once a map, a timeline, and a living museum, and it all begins with the image.
I chose my body as my example of visibility because in this work, as in the comics Calvino read as a child, the story really begins with the visual image. The image also provides us with the opportunity to create our own stories by drawing on our own experiences and imagining a multitude of alternate narratives.